Ich freue mich, morgen meinen ersten Subotron-Talk halten zu dürfen – nach vielen spannenden Abenden als Quotenfrau und inzwischen einer von einigen regelmäßigen Besucherinnen. 🙂
Yes, this is a shameless attempt to catch your attention! Did it work?
[Spoiler warning for the entire Mass Effect and Dragon Age series]
[Trigger warning for mentions of rape and mutilation.]
Recently, I’ve seen more and more people discuss oversexualization of female characters in games in articles, on Twitter, and real life. And it’s not just us girl gamers who are annoyed, but also the guys who are tired of being treated like teenage boys. And, as Brenna Hillier (whose Twitter is @draqul and you should insta-follow her) put it so nicely in an article on vg24/7:
“The industry’s reliance on over-sexualised, impossible female design is somewhat insulting to those who’ve grown past the point of getting erections from passing bra stores.”
I also remember that the Liara collectible for ME3 was subjected to breast size reduction surgery before going into production. Unfortunately for Liara, this means that she won’t ever become a leader of Asari society (regardless of any ME3-related galactic travel problems), because Asari leaders are recognizeable by their enormous melon-sized breasts (says deviantartist Epantiras in her funny-as-hell parody cartoon “Mess Perfect”).
In general, this discussion is a step in the right direction, I hope it will gain momentum and find its way into the brains of the game developers! [Yes I’m an optimist. I couldn’t bear blogging about gender & games if I weren’t.] I could go on about this and try to retrieve all the other links on character designs, armors and whatnot. (There are AWESOME blogs about this springing up like mushrooms after the rain.) But right now, I have something more insidious and immensely literal in mind: Big, bad, boobs.
[Spoiler Alert for Mass Effect 2; only hinting at spoilers for Tomb Raider]
Is it too late to chime in on the “Tomb Raider rape controversy”? I’ll readily admit that I haven’t played a single minute of any game in the series, but as a feminist gamer interested in gender roles, of course I’ve followed Lara’s story from a distance. I’ve watched a good amount of gameplay videos of the reboot (until the cremation of ********, not to spoil anything vital) and read a fair share of articles and blog posts and interviews and whatnot about it. But anyway … it is never too late to talk about rape and rape culture. I agree with many commenters that the “suggested rape attempt scene” has been a publicity stunt. I think that, apart from that scene, Lara has to endure pain and violent acts that IMO are over the top. Also: The constant moaning and groaning, COME ON! You’d NEVER subject a male character to all this! As explained by the game’s executive producer Ron Rosenberg, this all happens for a very specific reason:
“When people play Lara, they don’t really project themselves into the character. They’re more like ‘I want to protect her.’ There’s this sort of dynamic of ‘I’m going to this adventure with her and trying to protect her.'”
(That would also never happen to a male character.) I also agree with Mary Hamilton in her Guardian article that
the use of rape “is a lazy shorthand that allows a writer to paint a bad guy as particularly bad, and a woman as particularly vulnerable (the genders are rarely reversed), without dealing with the consequences or meaning of such an act for any of the parties involved.”
There are just so many aspects of this affair that make me so angry I don’t even care whether it’s actually a good game. Let’s assume games are an art form and we want to discuss all sorts of topics from our daily lives in this medium. So let’s face it: rape, sexual assault and molestation are part of the daily lives of countless women and girls on this planet. And I do think that we have got to try to deal with this topic in video games. If it’s supposed to be a mature medium for grown-ups, we gotta figure out how.
Hines also links to this gem, a blog post in which a martial artist and contortionist talks about how he tried a typical female action hero pose – and failed.
The following ad for “Last Chaos” popped up from some game site. Now, I do not know anything about the game (and don’t care much, either), but the images caught my eye, after reading various posts about the depiction of male and female characters in games recently.
The Titan character is one of the few examples of male characters without full plate armor, the rogue (Schurkin) one of the few of females with full (leather in this case) armor. [Note: The image is photoshopped to see both characters without the icy layer, which disappears on mouse-over.] Yes, the second one, the Knight, as well as the third, the Mage and the last, the Healer characters are pretty stereotypical again, but it was enough to screencap it and post it now.
However, seeing that this world seems to be covered in ice and the heading reads “Survive the icy times”, I don’t see much of a chance of survival for any of them if they don’t have a warm coat and thick fur boots ready somewhere.
I fondly remember Robinson’s Requiem and The Dark Eye/Realms of Arkania, where your characters would die quickly without the proper equipment. Mind you, I wasn’t so fond of this when they died the first time. 😉
So, as I said elsewhere recently, I either want all characters to wear silly armor that exposes their vital organs while emphasizing their assets, or the laws of physics (however exotic they may be in fantasy/sci-fi worlds) to apply to all sexes equally – and that means they should cover up for protection from the weather as well as their enemies’ steel.